Madden Scores & Fire Emblem Soars in July’s Monthly U.S. Game Sales Report

Madden is a perennial sales Giant

The summer is cooling off here in the States, which means the video games sales charts are starting to heat up. Each year, Electronic Arts’ football franchise Madden effectively kicks off a packed release schedule for the early Fall leading into the holiday season. As it stands, yes, we’re now in the trenches (my fellow football fans know).

The latest installment Madden NFL 20 released a bit earlier than usual, which means it just quarterback snuck into The NPD Group’s tracking period for July (which ran from July 7th to August 3rd). Its widespread brand recognition led to scoring the top spot in last month’s combined sales rankings, as measured by total dollar sales generated. Amazingly, this is the 20th *consecutive* annual Madden game that’s earned the overall lead in its release month, a staggering accomplishment for the team at the major U.S. publisher.

Keep in mind, its statistics count only a couple days on sale.

Madden NFL 20 laid out its competition to instantly become 8th best-selling game for the entirety of 2019 to date. This speaks to the strength of the franchise amidst a broad national audience, plus the sheer popularity of football as a sport domestically. Electronic Arts recently announced strong final week pre-orders plus that “well over half” of launch sales were digital, marking the first time digital has outpaced retail in the series’ long history. However, what the company didn’t share is even more intriguing. Does this mean that total sales are lower compared to last year? It’s possible this is the case, even if its launch sales are solid compared to non-Madden titles.

Anyone that tracks these things knows the franchise is a perennial winner in the U.S. marker. Early indications prove it will once again likely achieve Top 5 status when 2019 wraps up its final quarter.

All that said, I’d argue the most impressive story of July’s charts and really 2019 as a whole continues to be Nintendo. Six of the Top 10 games last month are available on its Switch hybrid hardware. The standouts being a scorching debut for Fire Emblem: Three Houses, which secured the 2nd overall spot, and a somewhat surprise seller in Team Ninja’s Marvel Ultimate Alliance 3: The Black Order as it assembled enough cash to reach its #4 ranking.

Fire Emblem: Three Houses achieved the best single launch month in Fire Emblem history, as the latest strategy JRPG mash-up outsold the previous leader: 2017’s Fire Emblem: Shadows of Valentia.

Its fantastic release strength now makes Three Houses the 2nd top-selling title in the series ever domestically, behind only Fire Emblem: Awakening from 2012. Yes. Ever. With only a month of tracking. This is incredible, and a testament to its now global appeal. Which I’ll partly attribute to characters being included in the successful Super Smash Bros. mash-up fighting games, as its latest release from December is still charting.

I know I shouldn’t be shocked a game featuring the Avengers and related superheroes would sell so well. Still, Marvel Ultimate Alliance 3: The Black Order is a Nintendo Switch exclusive which means only a segment of the market can purchase it. And purchase it, that segment did. Which makes its Top 4 position that much more notable. Previously, its predecessor grabbed the #7 spot at launch in September 2009. Knowing the demand for Avengers right now is sky high, I’m curious to know how well the multi-platform Marvel’s Avengers from Square Enix will fare when it’s out in May 2020. (I’d imagine Marvel will still be popular then. This is the expert analysis you’ve come to expect, I know.)

It’s worth noting that Switch results are actually even crazier than it seems initially. Nintendo doesn’t share digital in the context of NPD charts. Which means physical alone boosted these games up the list. Combined sales are even higher! I was quite bullish on Fire Emblem: Three Houses from jump, though admittedly underestimated the strength of Marvel Ultimate Alliance 3: The Black Order. ure Nintendo’s competitors aren’t producing many exclusives right now due to respective console cycles coming to a close, though it’s still eye-catching just how well the Japanese game maker is doing in the States as both a hardware maker and publishing partner.

One notable absence for July is Wolfenstein: Youngblood, though Bethesda Softworks does not share digital split. And it’s a less expensive title than competitors, which means it naturally generated less dollar sales. I anticipated this would happen, though there still was a slight chance it could slip into the Top 20. Bethesda still has DOOM Eternal upcoming in November as its flagship autumn title.

It only makes, hm.. cents to chat about the overall market now after hitting on individual names.

Spending in the U.S. during July actually increased slightly since this time last year, to $762 million. Though under 1%, so essentially flat. Which I’d argue is a mild surprise, due to the major slowdown in hardware sales off 22% and accessories/controllers dipping 12%. Consumer spending on software made up the difference, accelerating 34%. Though the caveat I’d offer is Madden did move up to the July time frame compared to debuting during the August sales period in 2018.

Nintendo Switch was once again the leading console by dollar sales generated, a spot which it’s held consecutively on a monthly basis since the holiday season. It’s the only piece of hardware to see gains since this time last year, as its competitors declined due to long-in-the-tooth cycles. Same as June, it’s also the #1 seller for 2019 to date.

This portion is the most predictable of all, as Switch continues to churn out major releases on a then legacy titles show solid momentum due to them appealing to a variety of audience slices especially the younger demographic. With a new model boasting improved battery life now hitting shelves and its Switch Lite iteration shipping in September, I can’t see a case where it isn’t the leading seller every month for the foreseeable future.

Quick update on software this year so far. Mortal Kombat 11 continues its dominance atop the chart, making it yet again the best-selling game of 2019. In fact, it’s now behind only Mortal Kombat X (2015) within the franchise overall for lifetime domestic sales. Another impressive stat is that MK11 now occupies the 5th spot on the fighting game genre all-time chart. NetherRealm Studio’s hit likely won’t retain the top spot once next month rolls around, though its legs since April release means it has been on quite a.. hm, run. I anticipate it will remain in the Top 6 through year-end.

Taking the year-to-date chart as a whole, it’s very similar to June. The exceptions being Red Dead Redemption 2 moving up to #7 and Madden NFL 20 slotting in at the 8th spot. These moves pushed Sekiro: Shadows Die Twice out of the Top 10, though From Software’s latest game is still doing extremely well with its 3.8 million units sold globally since February.

Now then. Let’s look at the full multi-platform list itself then the year’s best sellers, before our final whistle.

Top-Selling Games of July 2019 (Physical & Digital Dollar Sales):

  1. Madden NFL 20^
  2. Fire Emblem: Three Houses*
  3. Super Mario Maker 2*
  4. Marvel Ultimate Alliance 3: The Black Order*
  5. Minecraft#
  6. Grand Theft Auto V
  7. Super Smash Bros. Ultimate*
  8. Mortal Kombat 11
  9. Mario Kart 8*
  10. The Legend of Zelda: Breath of the Wild*
  11. Marvel’s Spider-Man
  12. Tom Clancy’s Rainbow 6: Siege
  13. Call of Duty: Black Ops IIII^
  14. Crash Team Racing: Nitro Fueled
  15. Red Dead Redemption 2
  16. Tom Clancy’s The Division 2^
  17. MLB 19 The Show
  18. New Super Mario Bros. U Deluxe*
  19. NBA 2K 19
  20. Assassin’s Creed: Odyssey

Top-Selling Games of 2019 (Year to Date):

  1. Mortal Kombat 11
  2. Kingdom Hearts 3
  3. Tom Clancy’s The Division 2^
  4. Anthem^
  5. Resident Evil 2 Remake
  6. Super Smash Bros. Ultimate*
  7. Red Dead Redemption 2
  8. Madden NFL 20^
  9. Days Gone
  10. MLB The Show 19

^Digital PC Sales Not Included, *Digital Sales Not Included, #Digital Sales on Consoles Included

If you are interested in individual platform results, I highly recommend perusing NPD Group analyst Mat Piscatella’s Twitter thread and corresponding video coverage. It’s one of the main sources here, plus the never-ending knowledge of yours truly. Humble, I know.

Though in all seriousness thanks for stopping by to look at the charts and hear some context surrounding the month’s results. I’ll be back soon with more reviews and sales talk, it will pick up the pace from here!

Sources: The NPD Group, GamesPress, Nintendo, Electronic Arts, Warner Bros. Interactive Entertainment.

-Dom

New U.S. Video Game Sales Last Month Were Slowest May in Over Two Decades

Back again with the sales talk! I’ll do my best to make this piece as riveting as possible, though as expected May was a bit of a snoozer when it comes to the market here in the States. It’s a mid-year month in the year before a new console generation. So it’s more like game stales, amirite.

Okay. Moving on.

The NPD Group produced its latest monthly report this past Tuesday, with the standout statistic being that sales of new video game releases were at their lowest level for a May month since 1998. Mainly because there just weren’t a lot of notable major software releases. Which checks out, because it’s probably the quietest month we’ll see all year. What I’m really saying is, not a lot of publishers abide by the “It’s gonna be May” mantra.

In terms of the overall industry, total consumer spending declined 11% to $641 million as sales across all three of its tracked meta segments either declined or remained flat.

Beginning with hardware, the category saw a dip of 20% to $149 million. Nintendo Switch was the main bright spot, as the only console to show year-over-year growth when compared to May 2018. For this year to date, total hardware sales eclipsed $1.1 billion which is 17% lower than this same period last year.

As alluded to above, Nintendo continues its streak of wins. May was the 6th consecutive month in which the Switch hybrid led hardware sales. As measured by both units sold and dollar sales. Switch also remained the highest selling console of the year to date. Reminder that Nintendo announced during its last earnings report that Switch lifetime sales hit 34.74 million globally. Essentially, the company that people counted out during its flubbed Wii U era is now propping up the industry while competitors Microsoft and Sony see their hardware grow long-in-the-tooth.

Talk about the perfect segue.. Switching briefly to peripherals, at least multiplayer games like Fortnite and now Dauntless entice people to keep buying those headsets and controllers. Accessory sales stayed consistent around $230 million, with Sony’s black DualShock 4 controller as the top-selling within this category for May and 2019 so far. Consumer spend on accessories for year to date is now at $1.4 billion, up approximately 3%.

In terms of games, software sales across console, portable and PC platforms dropped 13% in May to $262 million. When talking overall software sales, it’s the lowest May monthly result since 2013. I mentioned the dearth of new game sales already. This is sluggish for even the usual summer drought.

While total software purchasing was soft, I believe there are individual games worth noting before we get to the full charts.

Mortal Kombat 11 is having a.. killer launch season. NetherRealm Studio’s latest fighting game achieved the number one spot on the overall software chart for a second straight month since its launch in late April. It led the monthly Xbox One and PlayStation 4 individual rankings, too.

Not only that, and most importantly, it moved past Kingdom Hearts 3 to become the best-selling game of the year so far. To put MK11’s fantastic momentum in perspective, its 2nd month sales result is almost twice the amount of any other installment in the classic franchise. Part of the reason is how NetherRealm is adapting the series for modern tastes, offering unlockables in the base game then pushing post-launch content. The game’s latest character addition Shang Tsung released mere days ago. I’m anticipating good momentum even as other big releases hit, due to the appeal of new content over time plus establishing itself as a leading platform in the genre.

I’d also like to highlight results for three other titles: Total War: Three Kingdoms, Rage 2 and.. Minecraft. Yup. Mojang’s creation game that released a decade ago, having since attained cultural phenomenon status and sold more units than anything except Tetris, is back in the monthly top ten list. The 9th best-selling overall, to be exact, plus the 7th best-selling game on Xbox One. Honestly, how are there so many people that don’t already own Minecraft?

Sega’s Total War: Three Kingdoms and Bethesda’s Rage 2 were the only new releases achieving top ten status last month, slotting at #3 and #4 respectively. Both of these are impressive accomplishments, considering the past few Total War games didn’t even chart and Rage 2 sales don’t include digital. (Bethesda doesn’t share that portion for its games). In an interesting but ultimately useless tidbit, the original Rage was also the 4th best-selling title in its release month of October 2011. The more you know, ya know.

(Shameless plug: I reviewed Rage 2 here and had a good time with it.)

Finally, PlayStation 4 exclusives like Days Gone and MLB The Show 19 are showing solid legs considering availability on solely one platform. Both games maintain spots in the top ten, plus move up in the year-to-date chart. And the beleaguered multi-platform title Anthem from BioWare is still hanging onto the fourth spot in the 2019 rankings. Both of these are happening in the doldrums of late Spring of course, so keeping an eye over time will tell the full story.

It’s now time to check out the main software rankings for May, which focus on strictly the U.S. market. For individual platform charts and way more information, read this extensive thread from NPD Analyst and, more importantly of course, my buddy Mat Piscatella.

Top-Selling Games of May 2019 (Physical & Digital Sales):

  1. Mortal Kombat 11
  2. Days Gone
  3. Total War: Three Kingdoms
  4. Rage 2*
  5. Grand Theft Auto V
  6. Super Smash Bros. Ultimate*
  7. Red Dead Redemption 2
  8. MLB The Show 19
  9. Minecraft#
  10. NBA 2K19
  11. Mario Kart 8*
  12. Tom Clancy’s The Division 2^
  13. Call of Duty: Black Ops 4^
  14. New Super Mario Bros. U Deluxe*
  15. Marvel’s Spider-Man
  16. The Legend of Zelda: Breath of the Wild*
  17. Tom Clancy’s Rainbow 6: Siege
  18. Assassin’s Creed: Odyssey
  19. Team Sonic Racing
  20. Yoshi’s Crafted World*

Top-Selling Games of 2019 (Year to Date):

  1. Mortal Kombat 11
  2. Kingdom Hearts 3
  3. Tom Clancy’s The Division 2^
  4. Anthem^
  5. Resident Evil 2 Remake
  6. Super Smash Bros. Ultimate*
  7. Red Dead Redemption 2
  8. Days Gone
  9. MLB The Show 19
  10. Sekiro: Shadows Die Twice

^Digital PC Sales Not Included, *Digital Sales Not Included, #Digital Sales on Consoles Included

I think I did pretty well squeezing as much as I could out of a mostly uneventful time frame. How did your predictions hold up? Surprises? Leave a note here or shoot me a message on Twitter. Hope to see you again next month!

Sources: The NPD Group, Bethesda Softworks, Microsoft, Sega, GamesPress.

-Dom