Working Casual’s E3 2019 Best in Show Awards: Top 3 Best Moments

My third and final post of post-E3 coverage is going to be a quick hitter. You can find the earlier ones by clicking on this link or that link.

Outside of the games themselves, there are major moments at each year’s show that ripple throughout the next year or more in the industry. I’ve gathered up three such moments slash trends, in my Top 3 Best Moments of E3 2019 awards.

Now is the moment when you read them. Thanks!

Microsoft’s Xbox Project Scarlett Reveal.

For my first best moment, Head of Xbox Phil Spencer formally revealed Microsoft’s next generation of gaming console called Project Scarlett during the Xbox briefing last Sunday. Its introduction was reminiscent of the powerful Xbox One iteration Project Scorpio from last year’s event, namely a short video featuring hardware engineers and designers. These folks rattled off buzzwords such as the box will have a custom AMD processor with GDDR6 memory, a solid state drive, 8K resolution support, 120 frames per second capability and more.

Which is kind of general, plus of course there was no actual showing of the box or mention of price. Not even the final name, as it’s still being decided according later interviews with Spencer. We do have a release window at least plus one launch title: Project Scarlett is targeting Holiday 2020 alongside 343 Industries’ Halo Infinite. It’s a major moment for the Xbox brand and console gaming, though there’s still so many details left for future events including next year’s E3 show.

https://youtu.be/cdUshWn8uM0

Gaming Services: Google Stadia, Microsoft’s Project xCloud, Xbox Game Pass Ultimate, Ubisoft’s UPlay Plus and probably more.

We can’t go a couple of weeks these days without another company revealing some sort of modern service for gamers, whether it be streaming or access to a digital catalog. The most significant of these started back on June 6th right before E3 weekend, with Google Stadia Connect. In a prepared video that felt more like a corporate presentation than gaming reveal, VP & GM Phil Harrison of the massive tech giant discussed more on its streaming service such as a November release window for early adopters in certain countries, Google Stadia Pro monthly subscription, a lineup of 31 games on sale at launch and that Destiny 2 would be included as part of the Pro tier.

The other streaming offering featured prominently at E3 was Microsoft’s Project xCloud, one of Google Stadia’s main competitors. A quick mention at the Xbox briefing was followed by hands-on demos for media folks. Details here are more vague, as the remote streaming service is in its earlier testing phases among employees with a more public beta period rumored for this Fall. I’m a vocal skeptic on game streaming due to the physical limitations of reducing input lag and the lack of widespread internet infrastructure in a number of areas even in the States, so both of these projects have a lot to prove in my eyes.

Then there’s the other types of services. Microsoft’s Xbox Game Pass Ultimate, which offers console and PC players a library of older games, first party exclusives plus Xbox Live online service for a friendly $15 per month. Ubisoft also shared UPlay Plus, a PC subscription giving access to the publisher’s suite of games for, again, $15 monthly. This has a firm release date of September 3, 2019. Not to mention there’s probably another one announced at the show that I missed, because these are popping up at a rapid pace. Which one will catch on and which will fizzle? I’m confident in the appeal of Xbox Game Pass, then UPlay Plus will carve out its niche, though streaming is the big question mark even though there’s no denying it’s the talk of the industry lately.

Square Enix E3 Showcase Revival.

Let’s be real. Last year’s Square Enix showcase wasn’t very good. The Japanese publisher redeemed itself this year in what I thought was the best of all the major companies, including Nintendo’s strong Direct offering.

The show began with a remarkable portion on the remake to Final Fantasy VII, a game I awarded one of my best in show. It somehow showed both a trailer and gameplay section without feeling overly bloated or boring. Plus, the March 3, 2020 release date reveal was a pleasant surprise.

Towards the end of its showcase, Square finally showed off the mysterious Marvel’s Avengers project. The game looked solid enough, though wasn’t able to capture a top spot on my awards. Presentation itself was good, though dragged towards the end when talking about future content when we don’t even really know that the game proper is. Surprisingly, we do have an exact release date, May 15, 2010. Earlier than I anticipated.

In between, Square boasted a number of games targeting both local and Western audiences. Some of which are internal, others it’s publishing. Dragon Quest XI Definitive, Dragon Quest Builders 2, Dying Light 2, Final Fantasy VIII remastered, Final Fantasy XIV: Shadowbringers, Final Fantasy Crystal Chronicles, Kingdom Hearts 3, Oninaki, Outriders, Romancing Saga 3, Square Enix Collective indie titles, The Last Remnant remastered, Trials of Mana collection to name a few. Not all of these are my types of games, though I’m plenty interested in enough of them plus impressed enough with the showcase’s overall pacing that I’m here to award Square Enix with the title of strongest live show.

Sad to say, that about does it for E3 2019. Next year’s is already announced for June 9th to June 11th, 2020. Let’s do it all again then!

Sources: Companies included here, Entertainment Software Association, GamesPress, CNET.

-Dom

Working Casual’s E3 2019 Best in Show Awards: Top 10 Smaller Games

The prior entry in my E3 2019 Best in Show Awards covered what I called the “bigger” titles featured at this year’s event.

Now, let’s highlight “smaller” ones. As in, those made by smaller teams, built with lower budgets or created by independent studios that don’t fit into the traditional AAA mold. Some of the best stuff might not be featured at the major press briefings. It certainly will be here!

Quick note that my final post is now up, and it’s all about the best moments.

In no particular order, other than alphabetical of course, let’s work through my Top 10 “Smaller” Games of E3 2019.

12 Minutes

Developer: Luis Antonio

Publisher: Annapurna Interactive

Release Date: 2020

I’m always blown away when a game is made predominantly by a single person. The top-down interactive narrative 12 Minutes is such a title, on which creator Luis Antonio has been laboring for years. Its intense trailer starts innocuously enough with two lovers eating dinner. The woman is set to reveal she’s pregnant, when the man says he knows already. It descends into a series of quick cuts that reveal our characters are stuck within a repeating period of time, where the woman’s father is dead and someone is out to get them. Apparently it’s played in 12 minutes increments, hence the name, and it’s totally my type of mystery.

Creature in the Well

Developer: Flight School Studio

Publisher: Flight School Studio

Release Date: Summer 2019

As a known proponent of pinball in video games, Creature in the Well is an easy pick for one of my awards. Made by mostly a duo of two folks from Flight School Studio, which is a broader team of 30 across Texas and Canada, it’s a dungeon-diving, top-down action game where puzzles are achieved using pinball mechanics. Its striking art style plus clever gameplay elements add to its appeal. And the best news is that it’s set for a release sooner than later!

Fall Guys

Developer: Mediatonic Games

Publisher: Devolver Digital

Release Date: 2020

If I had an award for the best trailer of E3, no doubt Fall Guys would be a contender. The colorful, goofy “ultimate knockout” multiplayer title is basically a bizarre gameshow set in a 3D cartoon space. Contestants have to navigate obstacles then fight through the crowd in hopes of being crowned king of the arena. Word is that Mediatonic plans to treat it as a kind of indie live service game, adding events over time. A truly unique take on the somewhat stagnant battle royale genre.

Hollow Knight: Silksong

Developer: Team Cherry

Publisher: Team Cherry

Release Date: TBA

Challenging 2D action game Hollow Knight was a sleeper hit for me last year on Nintendo Switch, though technically out in 2017 on PC. Silksong began as an expansion for the original, and has increased in scope to become a full-blown sequel. The player will control the agile Hornet navigating across a new bug-filled kingdom, facing off against at least 150 brand new enemies and a variety of Team Cherry’s notoriously tricky boss fights. Can’t wait to jump back into the world with its subtlety beautiful art and haunting musical score.

https://youtu.be/GQg0COwSX2s

John Wick Hex

Developer: Bithell Games

Publisher: Good Shepard Entertainment & Lionsgate Games

Release Date: TBA

Here’s how good this game looks: I’m not even a fan of the John Wick movies, I’m a novice tactics gamer and I don’t love isometric perspectives. But whew this looks so innovative in the context of what I’d expect from a John Wick game that I had to award it, if not just for its level of creativity. The coolest part is that once the player reaches the end of a level, they can rewind and see how it would look in real-time. Effectively replicating the frantic combat choreography of the film franchise.

Journey to the Savage Planet

Developer: Typhoon Studios

Publisher: 505 Games

Release Date: Early 2020

It’s so difficult for a game to be genuinely funny, as often times they walk a line between flat and cringey. Journey to the Savage Planet is neither of those things, in what looks like a hilarious first-person action-adventure set in a distant world. The player is there to catalog species and see if humans could inhabit the planet. Its creature design stands out immediately. Little round spheres with bulging eyeballs, giant dinosaur looking beasts then long-necked birds that split apart into more squawking birds when damaged. Definitely way into its tone and overall aesthetic.

Ori and the Will of the Wisps

Developer: Moon Studios

Publisher: Xbox Game Studios

Release Date: February 11, 2020

Set to release five years after Ori and the Blind Forest amazed many with its incredible art, masterful music and imaginative gameplay, this sequel is looking just as good and even larger in scope. Its familiar art direction and precision platforming stand out in its latest trailer, as we see examples of how the cute Ori’s suite of abilities improve this time around, though I’m also intrigued to learn about how its story expands on the events of the first. Plus, how about Moon Studios’ design of those massive enemies!

Psychonauts 2

Developer: Double Fine Productions

Publisher: Xbox Game Studios

Release Date: 2020

My next award goes to Double Fine’s long-awaited sequel to cult classic Psychonauts, as the studio revealed its first gameplay trailer. This tease shows off how the quirky 3rd person adventure looks in action, plus its crazy characters and setup that everything exists within someone’s mind. Microsoft announced its acquisition of Double Fine during the former’s press briefing, though folks that don’t own an Xbox shouldn’t fret. It’s still coming to all of the platforms announced during its Fig crowdfunding campaign, including PlayStation 4.

Spiritfarer

Developer: Thunder Lotus Games

Publisher: Thunder Lotus Games

Release Date: 2020

I bet it’s the art style that instantly catches one’s eye when seeing images of this beautiful 2D adventure project. Though what really inspired this award is its premise. Beneath that beautiful design is a game about being a “ferrymaster to the dead,” the titular Spiritfarer, and exploring a game world while chatting with recently deceased spirits before guiding them to the void beyond. It’s meant to be a more upbeat portrayal of mortality, which is super unique within the medium. Not to mention you have a friendly kitty sidekick named Daffodil. (I’m more a dog person, but I ain’t complaining.)

The Sinking City

Developer: Frogwares

Publisher: Bigben Interactive

Release Date: June 27, 2019

There’s plenty of fiction drawn from the work of H.P. Lovecraft, especially when it comes to art direction or enemy design. Frogwares’ latest applies it to a 3rd-person investigative mystery with exploration and light combat elements. Set amidst a whole lot of weird folks living in a New England town being consumed by water and madness, its gameplay looks familiar enough. Searching for clues to solve crimes and even murders. The real intriguing part is the eerie plot and cosmic horror often seen in Lovecraftian settings. Not to mention I’ll be dusting off my investigative skills very soon when it’s out in mere weeks.

Honorable Mention:

Afterparty

Developer: Night School Studio

Publisher: Night School Studio

Release Date: 2019

Main reason for a mention here rather than an actual award is that Night School was present at E3 in a panel, though we didn’t actually see much more from the game in which a pair of friends has to outdrink the devil in order to win their way out of hell. Yes, that’s actually what it is. I really liked the studio’s 2016 title Oxenfree, and this latest project has many of the same trappings including dialogue pop-ups that the player picks. Was really hoping to hear a release date since it’s supposed to be out quite soon.

That concludes this round of awards. The third and final piece will be on the Top 3 Best Moments of E3 2019. Thanks much if you made it this far!

Sources: Companies included here, Entertainment Software Association, GamesPress, CNET.

-Dom

Working Casual’s E3 2019 Best in Show Awards: Top 10 Bigger Games

While I wasn’t one of the 66,100 folks in attendance at this year’s Electronics Entertainment Expo gaming convention last week, I was able to follow along with all the E3 festivities because it’s 2019 and the internet exists. (For better or worse. The whole internet part.)

General hype was subdued after companies like Sony and Activision Blizzard said they wouldn’t be at this year’s showcase, though I won’t let that sentiment impact my enjoyment. So many talented teams are out there showing a number of seemingly awesome games, how could I possibly not be excited?

We heard of some projects ahead of time, due to teases or rumors. Though there were plenty of others that not even the internet leakers could ruin. For real, a new Zelda?!

Now that the company press conferences are over, the show floor is closed and everyone is recovering, I’ve mapped out three posts to celebrate the biggest gaming event of the year. This is the first one. The other two are here and here.

First up is the Top 10 “Bigger” Games of E3 2019! (In alphabetical order. Because rankings are hard.)

Cyberpunk 2077

Developer: CD Projekt Red

Publisher: CD Projekt Red

Release Date: April 16, 2020

Keanu Reeves became the talk of the show with his appearance at the Microsoft press briefing, revealing he’s playing a character named Johnny Silverhand within Cyberpunk’s futuristic open world. The game itself received widespread praise from media, privy to a stunning, lengthy behind-closed-doors demo, namely for its blend of narrative excellence combined with player choice in approaching situations within its dense and dangerous Night City setting. CD Projekt Red is taking home a ton of awards to its homeland of Poland, including one of my coveted Top 10 spots here!

Destiny 2: Shadowkeep

Developer: Bungie

Publisher: Bungie (Finally free!)

Release Date: September 17, 2019

It wouldn’t truly be a post from me if I didn’t at least mention my beloved Destiny 2, especially now that Bungie is fully independent from Activision Blizzard. Not only does the Shadowkeep expansion center on a host of new nightmarish enemies inhabiting the Moon, one of the best locations from 2014’s original, the studio is implementing tons of smart changes in its space shooter in September. These include the introduction of cross-save across multiple platforms, a release on the Google Stadia streaming service and a base game rebrand to a free-to-play offering called Destiny 2: New Light. Eyes up, Guardians!

DOOM Eternal

Developer: id Software

Publisher: Bethesda Softworks

Release Date: November 22, 2019

The next installment in the groundbreaking DOOM franchise ripped and teared its way to being the highlight of Bethesda’s showcase, featuring both a story teaser trailer and a sizeable gameplay demo showing off its classic frenzied combat alongside new movement capabilities plus a myriad of added enemy types. Between this and hearing from E3 attendees how amazing it felt, late autumn 2019 is the one time when I’ll welcome someone telling me to “go to Hell.”

Dying Light 2

Developer: Techland

Publisher: Techland Publishing & Square Enix

Release Date: Spring 2020

Among all the sequels featured at E3, the follow-up to 2015’s surprise gem Dying Light is the one for which I’m most excited. Especially after seeing more from the open world action title, where choices now have drastic impact on the world plus the main character Aiden Caldwell has expanded parkour abilities compared to his predecessor Kyle Crane. I’ve heard overwhelmingly positive reactions from those that witnessed it during the show, further solidifying its spot on my Top 10 award list.

Elden Ring

Developer: From Software

Publisher: Bandai Namco Entertainment

Release Date: TBA

Despite its title and dark fantasy action role-playing premise leaking before E3 began, the reveal of Elden Ring was still a major highlight of Microsoft’s briefing. There’s still so much we don’t know about it, other than it being a collaboration between Hidetaka Miyazaki’s From Software team and A Song of Ice and Fire creator George R.R. Martin. Which, honestly, is enough in itself to land it among my favorite big games from last week.

Final Fantasy VII Remake

Developer: Square Enix

Publisher: Square Enix

Release Date: March 3, 2020

The remake to 1997’s Japanese role-playing epic Final Fantasy VII has been in development for so long that cracking jokes about it became old a while ago. Its tardiness can almost be forgiven now that Square Enix has solidified a March 2020 release date. We saw more from the project’s modernized aesthetic, awesome character models and revamped action-style battle system that maintains elements from the original’s turn-based approach. Want to know how good it looks? I have zero nostalgia for the franchise, and it’s vaulted to being one of my most-anticipated of next year after this showing.

Ghostwire: Tokyo

Developer: Tango Gameworks

Publisher: Bethesda Softworks

Release Date: TBA

I’m not sure which was better: Creative Director Ikumi Nakamura talking about this “spooky” cinematic adventure, helmed by masterful producer Shinji Mikami, or the lonesome trailer that teased just enough for me to be totally intrigued. It’s a brand new game, a rare sight lately, where folks from Japan’s largest city are disappearing and the player will need to navigate paranormal events while interacting with ghosts that could be friend or foe. This was probably the best surprise reveal of the entire week.

Halo Infinite

Developer: 343 Industries

Publisher: Xbox Game Studios

Release Date: Late 2020

Halo is Microsoft’s flagship, which means that the team had to nail its more formal reveal after last year’s vague teaser. And it delivered. The trailer hits in the feels harder than a rocket launcher on Blood Gulch, following a stranded pilot viewing a hologram of his family then stumbling across a suspended-in-space Master Chief. While only cinematic, there are hidden details suggesting where and when this new game takes place (Zeta Halo a couple years after Halo 5 Guardians), plus we learned it’s a launch title for Xbox’s next generation hardware. “We need to fight,” says the Chief. I’m so ready.

The Legend of Zelda: Breath of the Wild Sequel

Developer: Nintendo

Publisher: Nintendo

Release Date: TBA

Sure, it’s cheating to give it an award. Yes, we don’t know its name. Indeed, its trailer was short. No doubt, it has no release window. All of that can’t stop the sequel to my 2nd favorite game of 2017 and an amazing entry in the storied franchise instantly making this list on hype alone. Zelda aficionados have dissected its teaser, speculating that it’s a darker iteration using the same art style of modern masterpiece Breath of the Wild. A la Majora’s Mask to Ocarina of Time. Plus, there’s the renewed speculation that Zelda herself may finally be a playable character based on her prominence in this teaser. Who knows when we’ll hear more. I’m just super pumped it actually exists.

Watch Dogs Legion

Developer: Ubisoft Toronto

Publisher: Ubisoft

Release Date: March 6, 2020

There’s no doubt in my mind that Ubisoft introduced what might be the most ambitious title in the history of gaming with this third Watch Dogs installment. Set in London after Brexit, rather than a singular main character like the first couple of third-person open world hackathons, the player now recruits any civilian to be part of a crew trying to overthrow a regime. Yes, this includes an older woman that used to be an assassin and really knows her way around a spider drone, as shown quite hilariously in its extended gameplay demo. I don’t know how Ubi will pull it off, though I’m confident it will be truly epic if it does.

Honorable Mention:

https://youtu.be/MXv5IDp8y74

Deathloop

Developer: Arkane Lyon

Publisher: Bethesda Softworks

Release Date: TBA

Apparently Bethesda had a pretty good showing, receiving two awards on my coveted list in addition to an honorable mention. I’m not quite sure what the actual end result will be, or if it will be single-player or multi-player, however the premise of Deathloop immediately caught my attention. Two skilled assassins stranded on an island while stuck in a seemingly endless loop of hunting down one another. If.. executed properly, Arkane Lyon’s new IP could be one of the more unique hits this generation.

Very much appreciate you swinging by! Up next will be the Top 10 Best “Smaller” Games of E3!

Sources: Companies included here, Entertainment Software Association, GamesPress, CNET.

-Dom